SVGAPlayer.m 23 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581
  1. //
  2. // SVGAPlayer.m
  3. // SVGAPlayer
  4. //
  5. // Created by 崔明辉 on 16/6/17.
  6. // Copyright © 2016年 UED Center. All rights reserved.
  7. //
  8. #import "SVGAPlayer.h"
  9. #import "SVGAVideoEntity.h"
  10. #import "SVGAVideoSpriteEntity.h"
  11. #import "SVGAVideoSpriteFrameEntity.h"
  12. #import "SVGAContentLayer.h"
  13. #import "SVGABitmapLayer.h"
  14. #import "SVGAVectorLayer.h"
  15. #import "SVGAAudioLayer.h"
  16. #import "SVGAAudioEntity.h"
  17. @interface SVGAPlayer ()
  18. @property (nonatomic, strong) CALayer *drawLayer;
  19. @property (nonatomic, strong) NSArray<SVGAAudioLayer *> *audioLayers;
  20. @property (nonatomic, strong) CADisplayLink *displayLink;
  21. @property (nonatomic, assign) NSInteger currentFrame;
  22. @property (nonatomic, copy) NSArray *contentLayers;
  23. @property (nonatomic, copy) NSDictionary<NSString *, UIImage *> *dynamicObjects;
  24. @property (nonatomic, copy) NSDictionary<NSString *, NSAttributedString *> *dynamicTexts;
  25. @property (nonatomic, copy) NSDictionary<NSString *, SVGAPlayerDynamicDrawingBlock> *dynamicDrawings;
  26. @property (nonatomic, copy) NSDictionary<NSString *, NSNumber *> *dynamicHiddens;
  27. @property (nonatomic, assign) int loopCount;
  28. @property (nonatomic, assign) NSRange currentRange;
  29. @property (nonatomic, assign) BOOL forwardAnimating;
  30. @property (nonatomic, assign) BOOL reversing;
  31. @end
  32. @implementation SVGAPlayer
  33. - (instancetype)init {
  34. if (self = [super init]) {
  35. [self initPlayer];
  36. }
  37. return self;
  38. }
  39. - (instancetype)initWithFrame:(CGRect)frame {
  40. if (self = [super initWithFrame:frame]) {
  41. [self initPlayer];
  42. }
  43. return self;
  44. }
  45. - (instancetype)initWithCoder:(NSCoder *)aDecoder {
  46. if (self = [super initWithCoder:aDecoder]) {
  47. [self initPlayer];
  48. }
  49. return self;
  50. }
  51. - (void)initPlayer {
  52. self.contentMode = UIViewContentModeTop;
  53. self.clearsAfterStop = YES;
  54. }
  55. - (void)willMoveToSuperview:(UIView *)newSuperview {
  56. [super willMoveToSuperview:newSuperview];
  57. if (newSuperview == nil) {
  58. [self stopAnimation:YES];
  59. }
  60. }
  61. - (void)startAnimation {
  62. if (self.videoItem == nil) {
  63. // NSLog(@"videoItem could not be nil!");
  64. return;
  65. } else if (self.drawLayer == nil) {
  66. self.videoItem = _videoItem;
  67. }
  68. [self stopAnimation:NO];
  69. self.loopCount = 0;
  70. if (self.videoItem.FPS == 0) {
  71. // NSLog(@"videoItem FPS could not be 0!");
  72. return;
  73. }
  74. self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(next)];
  75. if (@available(iOS 10.0, *)) {
  76. self.displayLink.preferredFramesPerSecond = self.videoItem.FPS;
  77. } else {
  78. self.displayLink.frameInterval = 60 / self.videoItem.FPS;
  79. }
  80. [self.displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:self.mainRunLoopMode];
  81. self.forwardAnimating = !self.reversing;
  82. }
  83. - (void)startAnimationWithRange:(NSRange)range reverse:(BOOL)reverse {
  84. if (self.videoItem == nil) {
  85. // NSLog(@"videoItem could not be nil!");
  86. return;
  87. } else if (self.drawLayer == nil) {
  88. self.videoItem = _videoItem;
  89. }
  90. [self stopAnimation:NO];
  91. self.loopCount = 0;
  92. if (self.videoItem.FPS == 0) {
  93. // NSLog(@"videoItem FPS could not be 0!");
  94. return;
  95. }
  96. self.currentRange = range;
  97. self.reversing = reverse;
  98. if (reverse) {
  99. self.currentFrame = MIN(self.videoItem.frames - 1, range.location + range.length - 1);
  100. }
  101. else {
  102. self.currentFrame = MAX(0, range.location);
  103. }
  104. self.forwardAnimating = !self.reversing;
  105. self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(next)];
  106. if (@available(iOS 10.0, *)) {
  107. self.displayLink.preferredFramesPerSecond = self.videoItem.FPS;
  108. } else {
  109. self.displayLink.frameInterval = 60 / self.videoItem.FPS;
  110. }
  111. [self.displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:self.mainRunLoopMode];
  112. }
  113. - (void)pauseAnimation {
  114. [self stopAnimation:NO];
  115. }
  116. - (void)stopAnimation {
  117. [self stopAnimation:self.clearsAfterStop];
  118. }
  119. - (void)stopAnimation:(BOOL)clear {
  120. self.forwardAnimating = NO;
  121. if (self.displayLink != nil) {
  122. [self.displayLink invalidate];
  123. }
  124. if (clear) {
  125. [self clear];
  126. }
  127. [self clearAudios];
  128. self.displayLink = nil;
  129. }
  130. - (void)clear {
  131. self.contentLayers = nil;
  132. [self.drawLayer removeFromSuperlayer];
  133. self.drawLayer = nil;
  134. }
  135. - (void)clearVideoItem:(NSString *)cacheKey {
  136. [self.videoItem clearCache:cacheKey];
  137. self.videoItem = nil;
  138. }
  139. + (void)clearVideoItem:(NSString *)cacheKey {
  140. [SVGAVideoEntity clearCache:cacheKey];
  141. }
  142. - (void)clearAudios {
  143. for (SVGAAudioLayer *layer in self.audioLayers) {
  144. if (layer.audioPlaying) {
  145. [layer.audioPlayer stop];
  146. layer.audioPlaying = NO;
  147. }
  148. }
  149. }
  150. - (void)stepToFrame:(NSInteger)frame andPlay:(BOOL)andPlay {
  151. if (self.videoItem == nil) {
  152. // NSLog(@"videoItem could not be nil!");
  153. return;
  154. } else if (self.drawLayer == nil) {
  155. self.videoItem = _videoItem;
  156. }
  157. if (frame >= self.videoItem.frames || frame < 0) {
  158. return;
  159. }
  160. [self pauseAnimation];
  161. self.currentFrame = frame;
  162. [self update];
  163. if (andPlay) {
  164. self.forwardAnimating = YES;
  165. if (self.videoItem.FPS == 0) {
  166. // NSLog(@"videoItem FPS could not be 0!");
  167. return;
  168. }
  169. self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(next)];
  170. if (@available(iOS 10.0, *)) {
  171. self.displayLink.preferredFramesPerSecond = self.videoItem.FPS;
  172. } else {
  173. self.displayLink.frameInterval = 60 / self.videoItem.FPS;
  174. }
  175. [self.displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:self.mainRunLoopMode];
  176. }
  177. }
  178. - (void)stepToPercentage:(CGFloat)percentage andPlay:(BOOL)andPlay {
  179. NSInteger frame = (NSInteger)(self.videoItem.frames * percentage);
  180. if (frame >= self.videoItem.frames && frame > 0) {
  181. frame = self.videoItem.frames - 1;
  182. }
  183. [self stepToFrame:frame andPlay:andPlay];
  184. }
  185. - (void)draw {
  186. self.drawLayer = [[CALayer alloc] init];
  187. self.drawLayer.frame = CGRectMake(0, 0, self.videoItem.videoSize.width, self.videoItem.videoSize.height);
  188. self.drawLayer.masksToBounds = true;
  189. NSMutableDictionary *tempHostLayers = [NSMutableDictionary dictionary];
  190. NSMutableArray *tempContentLayers = [NSMutableArray array];
  191. [self.videoItem.sprites enumerateObjectsUsingBlock:^(SVGAVideoSpriteEntity * _Nonnull sprite, NSUInteger idx, BOOL * _Nonnull stop) {
  192. UIImage *bitmap;
  193. if (sprite.imageKey != nil) {
  194. NSString *bitmapKey = [sprite.imageKey stringByDeletingPathExtension];
  195. if (self.dynamicObjects[bitmapKey] != nil) {
  196. bitmap = self.dynamicObjects[bitmapKey];
  197. }
  198. else {
  199. bitmap = self.videoItem.images[bitmapKey];
  200. }
  201. }
  202. SVGAContentLayer *contentLayer = [sprite requestLayerWithBitmap:bitmap];
  203. contentLayer.imageKey = sprite.imageKey;
  204. [tempContentLayers addObject:contentLayer];
  205. if ([sprite.imageKey hasSuffix:@".matte"]) {
  206. CALayer *hostLayer = [[CALayer alloc] init];
  207. hostLayer.mask = contentLayer;
  208. tempHostLayers[sprite.imageKey] = hostLayer;
  209. } else {
  210. if (sprite.matteKey && sprite.matteKey.length > 0) {
  211. CALayer *hostLayer = tempHostLayers[sprite.matteKey];
  212. [hostLayer addSublayer:contentLayer];
  213. if (![sprite.matteKey isEqualToString:self.videoItem.sprites[idx - 1].matteKey]) {
  214. [self.drawLayer addSublayer:hostLayer];
  215. }
  216. } else {
  217. [self.drawLayer addSublayer:contentLayer];
  218. }
  219. }
  220. if (sprite.imageKey != nil) {
  221. if (self.dynamicTexts[sprite.imageKey] != nil) {
  222. NSAttributedString *text = self.dynamicTexts[sprite.imageKey];
  223. CGSize bitmapSize = CGSizeMake(self.videoItem.images[sprite.imageKey].size.width * self.videoItem.images[sprite.imageKey].scale, self.videoItem.images[sprite.imageKey].size.height * self.videoItem.images[sprite.imageKey].scale);
  224. CGSize size = [text boundingRectWithSize:bitmapSize
  225. options:NSStringDrawingUsesLineFragmentOrigin
  226. context:NULL].size;
  227. CATextLayer *textLayer = [CATextLayer layer];
  228. textLayer.wrapped = YES;
  229. textLayer.contentsScale = [[UIScreen mainScreen] scale];
  230. [textLayer setString:self.dynamicTexts[sprite.imageKey]];
  231. textLayer.frame = CGRectMake(0, 0, size.width, size.height);
  232. [contentLayer addSublayer:textLayer];
  233. contentLayer.textLayer = textLayer;
  234. [contentLayer resetTextLayerProperties:text];
  235. }
  236. if (self.dynamicHiddens[sprite.imageKey] != nil &&
  237. [self.dynamicHiddens[sprite.imageKey] boolValue] == YES) {
  238. contentLayer.dynamicHidden = YES;
  239. }
  240. if (self.dynamicDrawings[sprite.imageKey] != nil) {
  241. contentLayer.dynamicDrawingBlock = self.dynamicDrawings[sprite.imageKey];
  242. }
  243. }
  244. }];
  245. self.contentLayers = tempContentLayers;
  246. [self.layer addSublayer:self.drawLayer];
  247. NSMutableArray *audioLayers = [NSMutableArray array];
  248. [self.videoItem.audios enumerateObjectsUsingBlock:^(SVGAAudioEntity * _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
  249. SVGAAudioLayer *audioLayer = [[SVGAAudioLayer alloc] initWithAudioItem:obj videoItem:self.videoItem];
  250. [audioLayers addObject:audioLayer];
  251. }];
  252. self.audioLayers = audioLayers;
  253. [self update];
  254. [self resize];
  255. }
  256. - (void)resize {
  257. if (self.contentMode == UIViewContentModeScaleAspectFit) {
  258. CGFloat videoRatio = self.videoItem.videoSize.width / self.videoItem.videoSize.height;
  259. CGFloat layerRatio = self.bounds.size.width / self.bounds.size.height;
  260. if (videoRatio > layerRatio) {
  261. CGFloat ratio = self.bounds.size.width / self.videoItem.videoSize.width;
  262. CGPoint offset = CGPointMake(
  263. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.width,
  264. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.height
  265. - (self.bounds.size.height - self.videoItem.videoSize.height * ratio) / 2.0
  266. );
  267. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(ratio, 0, 0, ratio, -offset.x, -offset.y));
  268. }
  269. else {
  270. CGFloat ratio = self.bounds.size.height / self.videoItem.videoSize.height;
  271. CGPoint offset = CGPointMake(
  272. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.width - (self.bounds.size.width - self.videoItem.videoSize.width * ratio) / 2.0,
  273. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.height);
  274. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(ratio, 0, 0, ratio, -offset.x, -offset.y));
  275. }
  276. }
  277. else if (self.contentMode == UIViewContentModeScaleAspectFill) {
  278. CGFloat videoRatio = self.videoItem.videoSize.width / self.videoItem.videoSize.height;
  279. CGFloat layerRatio = self.bounds.size.width / self.bounds.size.height;
  280. if (videoRatio < layerRatio) {
  281. CGFloat ratio = self.bounds.size.width / self.videoItem.videoSize.width;
  282. CGPoint offset = CGPointMake(
  283. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.width,
  284. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.height
  285. - (self.bounds.size.height - self.videoItem.videoSize.height * ratio) / 2.0
  286. );
  287. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(ratio, 0, 0, ratio, -offset.x, -offset.y));
  288. }
  289. else {
  290. CGFloat ratio = self.bounds.size.height / self.videoItem.videoSize.height;
  291. CGPoint offset = CGPointMake(
  292. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.width - (self.bounds.size.width - self.videoItem.videoSize.width * ratio) / 2.0,
  293. (1.0 - ratio) / 2.0 * self.videoItem.videoSize.height);
  294. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(ratio, 0, 0, ratio, -offset.x, -offset.y));
  295. }
  296. }
  297. else if (self.contentMode == UIViewContentModeTop) {
  298. CGFloat scaleX = self.frame.size.width / self.videoItem.videoSize.width;
  299. CGPoint offset = CGPointMake((1.0 - scaleX) / 2.0 * self.videoItem.videoSize.width, (1 - scaleX) / 2.0 * self.videoItem.videoSize.height);
  300. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(scaleX, 0, 0, scaleX, -offset.x, -offset.y));
  301. }
  302. else if (self.contentMode == UIViewContentModeBottom) {
  303. CGFloat scaleX = self.frame.size.width / self.videoItem.videoSize.width;
  304. CGPoint offset = CGPointMake(
  305. (1.0 - scaleX) / 2.0 * self.videoItem.videoSize.width,
  306. (1.0 - scaleX) / 2.0 * self.videoItem.videoSize.height);
  307. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(scaleX, 0, 0, scaleX, -offset.x, -offset.y + self.frame.size.height - self.videoItem.videoSize.height * scaleX));
  308. }
  309. else if (self.contentMode == UIViewContentModeLeft) {
  310. CGFloat scaleY = self.frame.size.height / self.videoItem.videoSize.height;
  311. CGPoint offset = CGPointMake((1.0 - scaleY) / 2.0 * self.videoItem.videoSize.width, (1 - scaleY) / 2.0 * self.videoItem.videoSize.height);
  312. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(scaleY, 0, 0, scaleY, -offset.x, -offset.y));
  313. }
  314. else if (self.contentMode == UIViewContentModeRight) {
  315. CGFloat scaleY = self.frame.size.height / self.videoItem.videoSize.height;
  316. CGPoint offset = CGPointMake(
  317. (1.0 - scaleY) / 2.0 * self.videoItem.videoSize.width,
  318. (1.0 - scaleY) / 2.0 * self.videoItem.videoSize.height);
  319. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(scaleY, 0, 0, scaleY, -offset.x + self.frame.size.width - self.videoItem.videoSize.width * scaleY, -offset.y));
  320. }
  321. else {
  322. CGFloat scaleX = self.frame.size.width / self.videoItem.videoSize.width;
  323. CGFloat scaleY = self.frame.size.height / self.videoItem.videoSize.height;
  324. CGPoint offset = CGPointMake((1.0 - scaleX) / 2.0 * self.videoItem.videoSize.width, (1 - scaleY) / 2.0 * self.videoItem.videoSize.height);
  325. self.drawLayer.transform = CATransform3DMakeAffineTransform(CGAffineTransformMake(scaleX, 0, 0, scaleY, -offset.x, -offset.y));
  326. }
  327. }
  328. - (void)layoutSubviews {
  329. [super layoutSubviews];
  330. [self resize];
  331. }
  332. - (void)update {
  333. [CATransaction setDisableActions:YES];
  334. for (SVGAContentLayer *layer in self.contentLayers) {
  335. if ([layer isKindOfClass:[SVGAContentLayer class]]) {
  336. [layer stepToFrame:self.currentFrame];
  337. }
  338. }
  339. [CATransaction setDisableActions:NO];
  340. if (self.forwardAnimating && self.audioLayers.count > 0) {
  341. for (SVGAAudioLayer *layer in self.audioLayers) {
  342. if (!layer.audioPlaying && layer.audioItem.startFrame <= self.currentFrame && self.currentFrame <= layer.audioItem.endFrame) {
  343. [layer.audioPlayer setCurrentTime:(NSTimeInterval)(layer.audioItem.startTime / 1000)];
  344. [layer.audioPlayer play];
  345. layer.audioPlaying = YES;
  346. }
  347. if (layer.audioPlaying && layer.audioItem.endFrame <= self.currentFrame) {
  348. [layer.audioPlayer stop];
  349. layer.audioPlaying = NO;
  350. }
  351. }
  352. }
  353. }
  354. - (void)next {
  355. if (self.reversing) {
  356. self.currentFrame--;
  357. if (self.currentFrame < (NSInteger)MAX(0, self.currentRange.location)) {
  358. self.currentFrame = MIN(self.videoItem.frames - 1, self.currentRange.location + self.currentRange.length - 1);
  359. self.loopCount++;
  360. }
  361. }
  362. else {
  363. self.currentFrame++;
  364. if (self.currentFrame >= MIN(self.videoItem.frames, self.currentRange.location + self.currentRange.length)) {
  365. self.currentFrame = MAX(0, self.currentRange.location);
  366. [self clearAudios];
  367. self.loopCount++;
  368. }
  369. }
  370. if (self.loops > 0 && self.loopCount >= self.loops) {
  371. [self stopAnimation];
  372. if (!self.clearsAfterStop && [self.fillMode isEqualToString:@"Backward"]) {
  373. [self stepToFrame:MAX(0, self.currentRange.location) andPlay:NO];
  374. }
  375. else if (!self.clearsAfterStop && [self.fillMode isEqualToString:@"Forward"]) {
  376. [self stepToFrame:MIN(self.videoItem.frames - 1, self.currentRange.location + self.currentRange.length - 1) andPlay:NO];
  377. }
  378. id delegate = self.delegate;
  379. if (delegate != nil && [delegate respondsToSelector:@selector(svgaPlayerDidFinishedAnimation:)]) {
  380. [delegate svgaPlayerDidFinishedAnimation:self];
  381. }
  382. return;
  383. }
  384. [self update];
  385. id delegate = self.delegate;
  386. if (delegate != nil) {
  387. if ([delegate respondsToSelector:@selector(svgaPlayer:didAnimatedToFrame:)]) {
  388. [delegate svgaPlayer:self didAnimatedToFrame:self.currentFrame];
  389. } else if ([delegate respondsToSelector:@selector(svgaPlayerDidAnimatedToFrame:)]){
  390. [delegate svgaPlayerDidAnimatedToFrame:self.currentFrame];
  391. }
  392. if (self.videoItem.frames > 0) {
  393. if ([delegate respondsToSelector:@selector(svgaPlayer:didAnimatedToPercentage:)]) {
  394. [delegate svgaPlayer:self didAnimatedToPercentage:(CGFloat)(self.currentFrame + 1) / (CGFloat)self.videoItem.frames];
  395. } else if ([delegate respondsToSelector:@selector(svgaPlayerDidAnimatedToPercentage:)]) {
  396. [delegate svgaPlayerDidAnimatedToPercentage:(CGFloat)(self.currentFrame + 1) / (CGFloat)self.videoItem.frames];
  397. }
  398. }
  399. }
  400. }
  401. - (void)setVideoItem:(SVGAVideoEntity *)videoItem {
  402. _videoItem = videoItem;
  403. _currentRange = NSMakeRange(0, videoItem.frames);
  404. _reversing = NO;
  405. _currentFrame = 0;
  406. _loopCount = 0;
  407. [[NSOperationQueue mainQueue] addOperationWithBlock:^{
  408. [self clear];
  409. [self draw];
  410. }];
  411. }
  412. #pragma mark - Dynamic Object
  413. - (void)setImage:(UIImage *)image forKey:(NSString *)aKey {
  414. if (image == nil) {
  415. return;
  416. }
  417. NSMutableDictionary *mutableDynamicObjects = [self.dynamicObjects mutableCopy];
  418. [mutableDynamicObjects setObject:image forKey:aKey];
  419. self.dynamicObjects = mutableDynamicObjects;
  420. if (self.contentLayers.count > 0) {
  421. for (SVGAContentLayer *layer in self.contentLayers) {
  422. if ([layer isKindOfClass:[SVGAContentLayer class]] && [layer.imageKey isEqualToString:aKey]) {
  423. layer.bitmapLayer.contents = (__bridge id _Nullable)([image CGImage]);
  424. }
  425. }
  426. }
  427. }
  428. - (void)setImageWithURL:(NSURL *)URL forKey:(NSString *)aKey {
  429. [[[NSURLSession sharedSession] dataTaskWithURL:URL completionHandler:^(NSData * _Nullable data, NSURLResponse * _Nullable response, NSError * _Nullable error) {
  430. if (error == nil && data != nil) {
  431. UIImage *image = [UIImage imageWithData:data];
  432. if (image != nil) {
  433. [[NSOperationQueue mainQueue] addOperationWithBlock:^{
  434. [self setImage:image forKey:aKey];
  435. }];
  436. }
  437. }
  438. }] resume];
  439. }
  440. - (void)setImage:(UIImage *)image forKey:(NSString *)aKey referenceLayer:(CALayer *)referenceLayer {
  441. [self setImage:image forKey:aKey];
  442. }
  443. - (void)setAttributedText:(NSAttributedString *)attributedText forKey:(NSString *)aKey {
  444. if (attributedText == nil) {
  445. return;
  446. }
  447. NSMutableDictionary *mutableDynamicTexts = [self.dynamicTexts mutableCopy];
  448. [mutableDynamicTexts setObject:attributedText forKey:aKey];
  449. self.dynamicTexts = mutableDynamicTexts;
  450. if (self.contentLayers.count > 0) {
  451. CGSize bitmapSize = CGSizeMake(self.videoItem.images[aKey].size.width * self.videoItem.images[aKey].scale, self.videoItem.images[aKey].size.height * self.videoItem.images[aKey].scale);
  452. CGSize size = [attributedText boundingRectWithSize:bitmapSize
  453. options:NSStringDrawingUsesLineFragmentOrigin context:NULL].size;
  454. CATextLayer *textLayer;
  455. for (SVGAContentLayer *layer in self.contentLayers) {
  456. if ([layer isKindOfClass:[SVGAContentLayer class]] && [layer.imageKey isEqualToString:aKey]) {
  457. textLayer = layer.textLayer;
  458. if (textLayer == nil) {
  459. textLayer = [CATextLayer layer];
  460. [layer addSublayer:textLayer];
  461. layer.textLayer = textLayer;
  462. [layer resetTextLayerProperties:attributedText];
  463. }
  464. }
  465. }
  466. if (textLayer != nil) {
  467. textLayer.contentsScale = [[UIScreen mainScreen] scale];
  468. [textLayer setString:attributedText];
  469. textLayer.frame = CGRectMake(0, 0, size.width, size.height);
  470. }
  471. }
  472. }
  473. - (void)setDrawingBlock:(SVGAPlayerDynamicDrawingBlock)drawingBlock forKey:(NSString *)aKey {
  474. NSMutableDictionary *mutableDynamicDrawings = [self.dynamicDrawings mutableCopy];
  475. [mutableDynamicDrawings setObject:drawingBlock forKey:aKey];
  476. self.dynamicDrawings = mutableDynamicDrawings;
  477. if (self.contentLayers.count > 0) {
  478. for (SVGAContentLayer *layer in self.contentLayers) {
  479. if ([layer isKindOfClass:[SVGAContentLayer class]] &&
  480. [layer.imageKey isEqualToString:aKey]) {
  481. layer.dynamicDrawingBlock = drawingBlock;
  482. }
  483. }
  484. }
  485. }
  486. - (void)setHidden:(BOOL)hidden forKey:(NSString *)aKey {
  487. NSMutableDictionary *mutableDynamicHiddens = [self.dynamicHiddens mutableCopy];
  488. [mutableDynamicHiddens setObject:@(hidden) forKey:aKey];
  489. self.dynamicHiddens = mutableDynamicHiddens;
  490. if (self.contentLayers.count > 0) {
  491. for (SVGAContentLayer *layer in self.contentLayers) {
  492. if ([layer isKindOfClass:[SVGAContentLayer class]] &&
  493. [layer.imageKey isEqualToString:aKey]) {
  494. layer.dynamicHidden = hidden;
  495. }
  496. }
  497. }
  498. }
  499. - (void)clearDynamicObjects {
  500. self.dynamicObjects = nil;
  501. self.dynamicTexts = nil;
  502. self.dynamicHiddens = nil;
  503. self.dynamicDrawings = nil;
  504. }
  505. - (NSDictionary *)dynamicObjects {
  506. if (_dynamicObjects == nil) {
  507. _dynamicObjects = @{};
  508. }
  509. return _dynamicObjects;
  510. }
  511. - (NSDictionary *)dynamicTexts {
  512. if (_dynamicTexts == nil) {
  513. _dynamicTexts = @{};
  514. }
  515. return _dynamicTexts;
  516. }
  517. - (NSDictionary *)dynamicHiddens {
  518. if (_dynamicHiddens == nil) {
  519. _dynamicHiddens = @{};
  520. }
  521. return _dynamicHiddens;
  522. }
  523. - (NSDictionary<NSString *,SVGAPlayerDynamicDrawingBlock> *)dynamicDrawings {
  524. if (_dynamicDrawings == nil) {
  525. _dynamicDrawings = @{};
  526. }
  527. return _dynamicDrawings;
  528. }
  529. - (NSRunLoopMode)mainRunLoopMode {
  530. if (!_mainRunLoopMode) {
  531. _mainRunLoopMode = NSRunLoopCommonModes;
  532. }
  533. return _mainRunLoopMode;
  534. }
  535. @end