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- //
- // SVGABitmapLayer.m
- // SVGAPlayer
- //
- // Created by 崔明辉 on 2017/2/20.
- // Copyright © 2017年 UED Center. All rights reserved.
- //
- #import "SVGABitmapLayer.h"
- #import "SVGABezierPath.h"
- #import "SVGAVideoSpriteFrameEntity.h"
- @interface SVGABitmapLayer ()
- @property (nonatomic, strong) NSArray<SVGAVideoSpriteFrameEntity *> *frames;
- @property (nonatomic, assign) NSInteger drawedFrame;
- @end
- @implementation SVGABitmapLayer
- - (instancetype)initWithFrames:(NSArray *)frames {
- self = [super init];
- if (self) {
- self.backgroundColor = [UIColor clearColor].CGColor;
- self.masksToBounds = NO;
- self.contentsGravity = kCAGravityResizeAspect;
- _frames = frames;
- [self stepToFrame:0];
- }
- return self;
- }
- - (void)stepToFrame:(NSInteger)frame {
- }
- @end
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