// // SVGABitmapLayer.m // SVGAPlayer // // Created by 崔明辉 on 2017/2/20. // Copyright © 2017年 UED Center. All rights reserved. // #import "SVGABitmapLayer.h" #import "SVGABezierPath.h" #import "SVGAVideoSpriteFrameEntity.h" @interface SVGABitmapLayer () @property (nonatomic, strong) NSArray *frames; @property (nonatomic, assign) NSInteger drawedFrame; @end @implementation SVGABitmapLayer - (instancetype)initWithFrames:(NSArray *)frames { self = [super init]; if (self) { self.backgroundColor = [UIColor clearColor].CGColor; self.masksToBounds = NO; self.contentsGravity = kCAGravityResizeAspect; _frames = frames; [self stepToFrame:0]; } return self; } - (void)stepToFrame:(NSInteger)frame { } @end