LOTAsset.h 1.0 KB

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  1. //
  2. // LOTAsset.h
  3. // Pods
  4. //
  5. // Created by Brandon Withrow on 2/16/17.
  6. //
  7. //
  8. #import <Foundation/Foundation.h>
  9. #import <CoreGraphics/CoreGraphics.h>
  10. NS_ASSUME_NONNULL_BEGIN
  11. @class LOTLayerGroup;
  12. @class LOTLayer;
  13. @class LOTAssetGroup;
  14. @interface LOTAsset : NSObject
  15. - (instancetype)initWithJSON:(NSDictionary *)jsonDictionary
  16. withAssetGroup:(LOTAssetGroup * _Nullable)assetGroup
  17. withAssetBundle:(NSBundle *_Nonnull)bundle
  18. withFramerate:(NSNumber *)framerate;
  19. @property (nonatomic, readonly, nullable) NSString *referenceID;
  20. @property (nonatomic, readonly, nullable) NSNumber *assetWidth;
  21. @property (nonatomic, readonly, nullable) NSNumber *assetHeight;
  22. @property (nonatomic, readonly, nullable) NSString *imageName;
  23. @property (nonatomic, readonly, nullable) NSString *imageDirectory;
  24. @property (nonatomic, readonly, nullable) LOTLayerGroup *layerGroup;
  25. @property (nonatomic, readwrite) NSString *rootDirectory;
  26. @property (nonatomic, readonly) NSBundle *assetBundle;
  27. @end
  28. NS_ASSUME_NONNULL_END