CALayer+YYAdd.m 8.3 KB

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  1. //
  2. // CALayer+YYAdd.m
  3. // YYKit <https://github.com/ibireme/YYKit>
  4. //
  5. // Created by ibireme on 14/5/10.
  6. // Copyright (c) 2015 ibireme.
  7. //
  8. // This source code is licensed under the MIT-style license found in the
  9. // LICENSE file in the root directory of this source tree.
  10. //
  11. #import "CALayer+YYAdd.h"
  12. #import "YYKitMacro.h"
  13. #import "YYCGUtilities.h"
  14. YYSYNTH_DUMMY_CLASS(CALayer_YYAdd)
  15. @implementation CALayer (YYAdd)
  16. - (UIImage *)snapshotImage {
  17. // 传入的View.frame.size是0的话,直接返回nil,防止 UIGraphicsBeginImageContext() 传入0,导致崩溃
  18. if (CGSizeEqualToSize(self.bounds.size, CGSizeZero)) {
  19. return nil;
  20. }
  21. UIGraphicsBeginImageContextWithOptions(self.bounds.size, self.opaque, 0);
  22. CGContextRef context = UIGraphicsGetCurrentContext();
  23. [self renderInContext:context];
  24. UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
  25. UIGraphicsEndImageContext();
  26. return image;
  27. }
  28. - (NSData *)snapshotPDF {
  29. CGRect bounds = self.bounds;
  30. NSMutableData *data = [NSMutableData data];
  31. CGDataConsumerRef consumer = CGDataConsumerCreateWithCFData((__bridge CFMutableDataRef)data);
  32. CGContextRef context = CGPDFContextCreate(consumer, &bounds, NULL);
  33. CGDataConsumerRelease(consumer);
  34. if (!context) return nil;
  35. CGPDFContextBeginPage(context, NULL);
  36. CGContextTranslateCTM(context, 0, bounds.size.height);
  37. CGContextScaleCTM(context, 1.0, -1.0);
  38. [self renderInContext:context];
  39. CGPDFContextEndPage(context);
  40. CGPDFContextClose(context);
  41. CGContextRelease(context);
  42. return data;
  43. }
  44. - (void)setLayerShadow:(UIColor*)color offset:(CGSize)offset radius:(CGFloat)radius {
  45. self.shadowColor = color.CGColor;
  46. self.shadowOffset = offset;
  47. self.shadowRadius = radius;
  48. self.shadowOpacity = 1;
  49. self.shouldRasterize = YES;
  50. self.rasterizationScale = [UIScreen mainScreen].scale;
  51. }
  52. - (void)removeAllSublayers {
  53. while (self.sublayers.count) {
  54. [self.sublayers.lastObject removeFromSuperlayer];
  55. }
  56. }
  57. - (CGFloat)left {
  58. return self.frame.origin.x;
  59. }
  60. - (void)setLeft:(CGFloat)x {
  61. CGRect frame = self.frame;
  62. frame.origin.x = x;
  63. self.frame = frame;
  64. }
  65. - (CGFloat)top {
  66. return self.frame.origin.y;
  67. }
  68. - (void)setTop:(CGFloat)y {
  69. CGRect frame = self.frame;
  70. frame.origin.y = y;
  71. self.frame = frame;
  72. }
  73. - (CGFloat)right {
  74. return self.frame.origin.x + self.frame.size.width;
  75. }
  76. - (void)setRight:(CGFloat)right {
  77. CGRect frame = self.frame;
  78. frame.origin.x = right - frame.size.width;
  79. self.frame = frame;
  80. }
  81. - (CGFloat)bottom {
  82. return self.frame.origin.y + self.frame.size.height;
  83. }
  84. - (void)setBottom:(CGFloat)bottom {
  85. CGRect frame = self.frame;
  86. frame.origin.y = bottom - frame.size.height;
  87. self.frame = frame;
  88. }
  89. - (CGFloat)width {
  90. return self.frame.size.width;
  91. }
  92. - (void)setWidth:(CGFloat)width {
  93. CGRect frame = self.frame;
  94. frame.size.width = width;
  95. self.frame = frame;
  96. }
  97. - (CGFloat)height {
  98. return self.frame.size.height;
  99. }
  100. - (void)setHeight:(CGFloat)height {
  101. CGRect frame = self.frame;
  102. frame.size.height = height;
  103. self.frame = frame;
  104. }
  105. - (CGPoint)center {
  106. return CGPointMake(self.frame.origin.x + self.frame.size.width * 0.5,
  107. self.frame.origin.y + self.frame.size.height * 0.5);
  108. }
  109. - (void)setCenter:(CGPoint)center {
  110. CGRect frame = self.frame;
  111. frame.origin.x = center.x - frame.size.width * 0.5;
  112. frame.origin.y = center.y - frame.size.height * 0.5;
  113. self.frame = frame;
  114. }
  115. - (CGFloat)centerX {
  116. return self.frame.origin.x + self.frame.size.width * 0.5;
  117. }
  118. - (void)setCenterX:(CGFloat)centerX {
  119. CGRect frame = self.frame;
  120. frame.origin.x = centerX - frame.size.width * 0.5;
  121. self.frame = frame;
  122. }
  123. - (CGFloat)centerY {
  124. return self.frame.origin.y + self.frame.size.height * 0.5;
  125. }
  126. - (void)setCenterY:(CGFloat)centerY {
  127. CGRect frame = self.frame;
  128. frame.origin.y = centerY - frame.size.height * 0.5;
  129. self.frame = frame;
  130. }
  131. - (CGPoint)origin {
  132. return self.frame.origin;
  133. }
  134. - (void)setOrigin:(CGPoint)origin {
  135. CGRect frame = self.frame;
  136. frame.origin = origin;
  137. self.frame = frame;
  138. }
  139. - (CGSize)frameSize {
  140. return self.frame.size;
  141. }
  142. - (void)setFrameSize:(CGSize)size {
  143. CGRect frame = self.frame;
  144. frame.size = size;
  145. self.frame = frame;
  146. }
  147. - (CGFloat)transformRotation {
  148. NSNumber *v = [self valueForKeyPath:@"transform.rotation"];
  149. return v.doubleValue;
  150. }
  151. - (void)setTransformRotation:(CGFloat)v {
  152. [self setValue:@(v) forKeyPath:@"transform.rotation"];
  153. }
  154. - (CGFloat)transformRotationX {
  155. NSNumber *v = [self valueForKeyPath:@"transform.rotation.x"];
  156. return v.doubleValue;
  157. }
  158. - (void)setTransformRotationX:(CGFloat)v {
  159. [self setValue:@(v) forKeyPath:@"transform.rotation.x"];
  160. }
  161. - (CGFloat)transformRotationY {
  162. NSNumber *v = [self valueForKeyPath:@"transform.rotation.y"];
  163. return v.doubleValue;
  164. }
  165. - (void)setTransformRotationY:(CGFloat)v {
  166. [self setValue:@(v) forKeyPath:@"transform.rotation.y"];
  167. }
  168. - (CGFloat)transformRotationZ {
  169. NSNumber *v = [self valueForKeyPath:@"transform.rotation.z"];
  170. return v.doubleValue;
  171. }
  172. - (void)setTransformRotationZ:(CGFloat)v {
  173. [self setValue:@(v) forKeyPath:@"transform.rotation.z"];
  174. }
  175. - (CGFloat)transformScaleX {
  176. NSNumber *v = [self valueForKeyPath:@"transform.scale.x"];
  177. return v.doubleValue;
  178. }
  179. - (void)setTransformScaleX:(CGFloat)v {
  180. [self setValue:@(v) forKeyPath:@"transform.scale.x"];
  181. }
  182. - (CGFloat)transformScaleY {
  183. NSNumber *v = [self valueForKeyPath:@"transform.scale.y"];
  184. return v.doubleValue;
  185. }
  186. - (void)setTransformScaleY:(CGFloat)v {
  187. [self setValue:@(v) forKeyPath:@"transform.scale.y"];
  188. }
  189. - (CGFloat)transformScaleZ {
  190. NSNumber *v = [self valueForKeyPath:@"transform.scale.z"];
  191. return v.doubleValue;
  192. }
  193. - (void)setTransformScaleZ:(CGFloat)v {
  194. [self setValue:@(v) forKeyPath:@"transform.scale.z"];
  195. }
  196. - (CGFloat)transformScale {
  197. NSNumber *v = [self valueForKeyPath:@"transform.scale"];
  198. return v.doubleValue;
  199. }
  200. - (void)setTransformScale:(CGFloat)v {
  201. [self setValue:@(v) forKeyPath:@"transform.scale"];
  202. }
  203. - (CGFloat)transformTranslationX {
  204. NSNumber *v = [self valueForKeyPath:@"transform.translation.x"];
  205. return v.doubleValue;
  206. }
  207. - (void)setTransformTranslationX:(CGFloat)v {
  208. [self setValue:@(v) forKeyPath:@"transform.translation.x"];
  209. }
  210. - (CGFloat)transformTranslationY {
  211. NSNumber *v = [self valueForKeyPath:@"transform.translation.y"];
  212. return v.doubleValue;
  213. }
  214. - (void)setTransformTranslationY:(CGFloat)v {
  215. [self setValue:@(v) forKeyPath:@"transform.translation.y"];
  216. }
  217. - (CGFloat)transformTranslationZ {
  218. NSNumber *v = [self valueForKeyPath:@"transform.translation.z"];
  219. return v.doubleValue;
  220. }
  221. - (void)setTransformTranslationZ:(CGFloat)v {
  222. [self setValue:@(v) forKeyPath:@"transform.translation.z"];
  223. }
  224. - (CGFloat)transformDepth {
  225. return self.transform.m34;
  226. }
  227. - (void)setTransformDepth:(CGFloat)v {
  228. CATransform3D d = self.transform;
  229. d.m34 = v;
  230. self.transform = d;
  231. }
  232. - (UIViewContentMode)contentMode {
  233. return YYCAGravityToUIViewContentMode(self.contentsGravity);
  234. }
  235. - (void)setContentMode:(UIViewContentMode)contentMode {
  236. self.contentsGravity = YYUIViewContentModeToCAGravity(contentMode);
  237. }
  238. - (void)addFadeAnimationWithDuration:(NSTimeInterval)duration curve:(UIViewAnimationCurve)curve {
  239. if (duration <= 0) return;
  240. NSString *mediaFunction;
  241. switch (curve) {
  242. case UIViewAnimationCurveEaseInOut: {
  243. mediaFunction = kCAMediaTimingFunctionEaseInEaseOut;
  244. } break;
  245. case UIViewAnimationCurveEaseIn: {
  246. mediaFunction = kCAMediaTimingFunctionEaseIn;
  247. } break;
  248. case UIViewAnimationCurveEaseOut: {
  249. mediaFunction = kCAMediaTimingFunctionEaseOut;
  250. } break;
  251. case UIViewAnimationCurveLinear: {
  252. mediaFunction = kCAMediaTimingFunctionLinear;
  253. } break;
  254. default: {
  255. mediaFunction = kCAMediaTimingFunctionLinear;
  256. } break;
  257. }
  258. CATransition *transition = [CATransition animation];
  259. transition.duration = duration;
  260. transition.timingFunction = [CAMediaTimingFunction functionWithName:mediaFunction];
  261. transition.type = kCATransitionFade;
  262. [self addAnimation:transition forKey:@"yykit.fade"];
  263. }
  264. - (void)removePreviousFadeAnimation {
  265. [self removeAnimationForKey:@"yykit.fade"];
  266. }
  267. @end