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- // Software License Agreement (BSD License)
- //
- // Copyright (c) 2010-2016, Deusty, LLC
- // All rights reserved.
- //
- // Redistribution and use of this software in source and binary forms,
- // with or without modification, are permitted provided that the following conditions are met:
- //
- // * Redistributions of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- //
- // * Neither the name of Deusty nor the names of its contributors may be used
- // to endorse or promote products derived from this software without specific
- // prior written permission of Deusty, LLC.
- /**
- * Welcome to CocoaLumberjack!
- *
- * The project page has a wealth of documentation if you have any questions.
- * https://github.com/CocoaLumberjack/CocoaLumberjack
- *
- * If you're new to the project you may wish to read "Getting Started" at:
- * Documentation/GettingStarted.md
- *
- * Otherwise, here is a quick refresher.
- * There are three steps to using the macros:
- *
- * Step 1:
- * Import the header in your implementation or prefix file:
- *
- * #import <CocoaLumberjack/CocoaLumberjack.h>
- *
- * Step 2:
- * Define your logging level in your implementation file:
- *
- * // Log levels: off, error, warn, info, verbose
- * static const DDLogLevel ddLogLevel = DDLogLevelVerbose;
- *
- * Step 2 [3rd party frameworks]:
- *
- * Define your LOG_LEVEL_DEF to a different variable/function than ddLogLevel:
- *
- * // #undef LOG_LEVEL_DEF // Undefine first only if needed
- * #define LOG_LEVEL_DEF myLibLogLevel
- *
- * Define your logging level in your implementation file:
- *
- * // Log levels: off, error, warn, info, verbose
- * static const DDLogLevel myLibLogLevel = DDLogLevelVerbose;
- *
- * Step 3:
- * Replace your NSLog statements with DDLog statements according to the severity of the message.
- *
- * NSLog(@"Fatal error, no dohickey found!"); -> DDLogError(@"Fatal error, no dohickey found!");
- *
- * DDLog works exactly the same as NSLog.
- * This means you can pass it multiple variables just like NSLog.
- **/
- #import <Foundation/Foundation.h>
- // Disable legacy macros
- #ifndef DD_LEGACY_MACROS
- #define DD_LEGACY_MACROS 0
- #endif
- // Core
- #import "DDLog.h"
- // Main macros
- #import "DDLogMacros.h"
- #import "DDAssertMacros.h"
- // Capture ASL
- #import "DDASLLogCapture.h"
- // Loggers
- #import "DDTTYLogger.h"
- #import "DDASLLogger.h"
- #import "DDFileLogger.h"
- #import "DDOSLogger.h"
- // CLI
- #if __has_include("CLIColor.h") && TARGET_OS_OSX
- #import "CLIColor.h"
- #endif
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