#ifdef __OBJC__ #import #else #ifndef FOUNDATION_EXPORT #if defined(__cplusplus) #define FOUNDATION_EXPORT extern "C" #else #define FOUNDATION_EXPORT extern #endif #endif #endif #import "LOTCompositionContainer.h" #import "LOTLayerContainer.h" #import "LOTMaskContainer.h" #import "LOTBezierData.h" #import "LOTKeyframe.h" #import "CGGeometry+LOTAdditions.h" #import "LOTBezierPath.h" #import "LOTHelpers.h" #import "LOTRadialGradientLayer.h" #import "UIColor+Expanded.h" #import "CALayer+Compat.h" #import "LOTPlatformCompat.h" #import "NSValue+Compat.h" #import "UIBezierPath.h" #import "UIColor.h" #import "LOTAsset.h" #import "LOTAssetGroup.h" #import "LOTLayer.h" #import "LOTLayerGroup.h" #import "LOTMask.h" #import "LOTModels.h" #import "LOTShapeCircle.h" #import "LOTShapeFill.h" #import "LOTShapeGradientFill.h" #import "LOTShapeGroup.h" #import "LOTShapePath.h" #import "LOTShapeRectangle.h" #import "LOTShapeRepeater.h" #import "LOTShapeStar.h" #import "LOTShapeStroke.h" #import "LOTShapeTransform.h" #import "LOTShapeTrimPath.h" #import "LOTAnimationView_Internal.h" #import "LOTAnimatedControl.h" #import "LOTAnimatedSwitch.h" #import "LOTAnimationCache.h" #import "LOTAnimationTransitionController.h" #import "LOTAnimationView.h" #import "LOTAnimationView_Compat.h" #import "LOTBlockCallback.h" #import "LOTCacheProvider.h" #import "LOTComposition.h" #import "LOTInterpolatorCallback.h" #import "LOTKeypath.h" #import "Lottie.h" #import "LOTValueCallback.h" #import "LOTValueDelegate.h" #import "LOTCircleAnimator.h" #import "LOTPathAnimator.h" #import "LOTPolygonAnimator.h" #import "LOTPolystarAnimator.h" #import "LOTRoundedRectAnimator.h" #import "LOTArrayInterpolator.h" #import "LOTColorInterpolator.h" #import "LOTNumberInterpolator.h" #import "LOTPathInterpolator.h" #import "LOTPointInterpolator.h" #import "LOTSizeInterpolator.h" #import "LOTTransformInterpolator.h" #import "LOTValueInterpolator.h" #import "LOTAnimatorNode.h" #import "LOTRenderNode.h" #import "LOTTrimPathNode.h" #import "LOTFillRenderer.h" #import "LOTGradientFillRender.h" #import "LOTRenderGroup.h" #import "LOTRepeaterRenderer.h" #import "LOTStrokeRenderer.h" FOUNDATION_EXPORT double lottie_ios_OcVersionNumber; FOUNDATION_EXPORT const unsigned char lottie_ios_OcVersionString[];