// // UIView+ZFFrame.m // ZFPlayer // // Copyright (c) 2016年 任子丰 ( http://github.com/renzifeng ) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #import "UIView+ZFFrame.h" @implementation UIView (ZFFrame) - (CGFloat)zf_x { return self.frame.origin.x; } - (void)setZf_x:(CGFloat)zf_x { CGRect newFrame = self.frame; newFrame.origin.x = zf_x; self.frame = newFrame; } - (CGFloat)zf_y { return self.frame.origin.y; } - (void)setZf_y:(CGFloat)zf_y { CGRect newFrame = self.frame; newFrame.origin.y = zf_y; self.frame = newFrame; } - (CGFloat)zf_width { return CGRectGetWidth(self.bounds); } - (void)setZf_width:(CGFloat)zf_width { CGRect newFrame = self.frame; newFrame.size.width = zf_width; self.frame = newFrame; } - (CGFloat)zf_height { return CGRectGetHeight(self.bounds); } - (void)setZf_height:(CGFloat)zf_height { CGRect newFrame = self.frame; newFrame.size.height = zf_height; self.frame = newFrame; } - (CGFloat)zf_top { return self.frame.origin.y; } - (void)setZf_top:(CGFloat)zf_top { CGRect newFrame = self.frame; newFrame.origin.y = zf_top; self.frame = newFrame; } - (CGFloat)zf_bottom { return self.frame.origin.y + self.frame.size.height; } - (void)setZf_bottom:(CGFloat)zf_bottom { CGRect newFrame = self.frame; newFrame.origin.y = zf_bottom - self.frame.size.height; self.frame = newFrame; } - (CGFloat)zf_left { return self.frame.origin.x; } - (void)setZf_left:(CGFloat)zf_left { CGRect newFrame = self.frame; newFrame.origin.x = zf_left; self.frame = newFrame; } - (CGFloat)zf_right { return self.frame.origin.x + self.frame.size.width; } - (void)setZf_right:(CGFloat)zf_right { CGRect newFrame = self.frame; newFrame.origin.x = zf_right - self.frame.size.width; self.frame = newFrame; } - (CGFloat)zf_centerX { return self.center.x; } - (void)setZf_centerX:(CGFloat)zf_centerX { CGPoint newCenter = self.center; newCenter.x = zf_centerX; self.center = newCenter; } - (CGFloat)zf_centerY { return self.center.y; } - (void)setZf_centerY:(CGFloat)zf_centerY { CGPoint newCenter = self.center; newCenter.y = zf_centerY; self.center = newCenter; } - (CGPoint)zf_origin { return self.frame.origin; } - (void)setZf_origin:(CGPoint)zf_origin { CGRect newFrame = self.frame; newFrame.origin = zf_origin; self.frame = newFrame; } - (CGSize)zf_size { return self.frame.size; } - (void)setZf_size:(CGSize)zf_size { CGRect newFrame = self.frame; newFrame.size = zf_size; self.frame = newFrame; } @end