// // YOUPAILZSoundRecordHeader.h // MSYOUPAI // // Created by CY on 2022/3/16. // Copyright © 2022 MS. All rights reserved. // #ifndef YOUPAILZSoundRecordHeader_h #define YOUPAILZSoundRecordHeader_h /// 录制音频状态 typedef NS_ENUM(NSUInteger,LZSoundRecordState) { LZSoundRecordStateNone = 0, /// 未开始 LZSoundRecordStateStart, /// 已开始 LZSoundRecordStateFinish, /// 已完成 LZSoundRecordStatePlay, /// 播放 LZSoundRecordStateSubmit, /// 提交 }; typedef NS_ENUM(NSUInteger,LZAudioType) { LZAudioTypeWithPM3 = 0, /// mp3 LZAudioTypeWithAAC, /// aac }; #endif /* YOUPAILZSoundRecordHeader_h */