// // YOUPAILZRecordAudioView.h // VQU // // Created by CY on 2021/4/26. // Copyright © 2021 leo. All rights reserved. // #import @class YOUPAILZGameModel; static NSInteger const kAudioMaxDuration = 15; /// 录制音频状态 typedef NS_ENUM(NSUInteger,LZCaptrueAudioState) { LZCaptrueAudioStateNone = 0, /// 未开始 LZCaptrueAudioStateStart, /// 已开始 LZCaptrueAudioStateFinish, /// 已完成 LZCaptrueAudioStatePlay, /// 播放 LZCaptrueAudioStateSubmit, /// 提交 }; NS_ASSUME_NONNULL_BEGIN @interface YOUPAILZRecordAudioView : UIView - (instancetype)initWithFrame:(CGRect)frame model:(YOUPAILZGameModel *)model; @property (nonatomic, assign) LZCaptrueAudioState youpaipstate; @end NS_ASSUME_NONNULL_END