// // UIScrollView+ZFPlayer.h // ZFPlayer // // Copyright (c) 2016年 任子丰 ( http://github.com/renzifeng ) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. #import NS_ASSUME_NONNULL_BEGIN /* * The scroll direction of scrollView. */ typedef NS_ENUM(NSUInteger, ZFPlayerScrollDirection) { ZFPlayerScrollDirectionNone, ZFPlayerScrollDirectionUp, // Scroll up ZFPlayerScrollDirectionDown, // Scroll Down ZFPlayerScrollDirectionLeft, // Scroll left ZFPlayerScrollDirectionRight // Scroll right }; /* * The scrollView direction. */ typedef NS_ENUM(NSInteger, ZFPlayerScrollViewDirection) { ZFPlayerScrollViewDirectionVertical, ZFPlayerScrollViewDirectionHorizontal }; /* * The player container type */ typedef NS_ENUM(NSInteger, ZFPlayerContainerType) { ZFPlayerContainerTypeView, ZFPlayerContainerTypeCell }; @interface UIScrollView (ZFPlayer) /// When the ZFPlayerScrollViewDirection is ZFPlayerScrollViewDirectionVertical,the property has value. @property (nonatomic, readonly) CGFloat zf_lastOffsetY; /// When the ZFPlayerScrollViewDirection is ZFPlayerScrollViewDirectionHorizontal,the property has value. @property (nonatomic, readonly) CGFloat zf_lastOffsetX; /// The scrollView scroll direction, default is ZFPlayerScrollViewDirectionVertical. @property (nonatomic) ZFPlayerScrollViewDirection zf_scrollViewDirection; /// The scroll direction of scrollView while scrolling. /// When the ZFPlayerScrollViewDirection is ZFPlayerScrollViewDirectionVertical,this value can only be ZFPlayerScrollDirectionUp or ZFPlayerScrollDirectionDown. /// When the ZFPlayerScrollViewDirection is ZFPlayerScrollViewDirectionVertical,this value can only be ZFPlayerScrollDirectionLeft or ZFPlayerScrollDirectionRight. @property (nonatomic, readonly) ZFPlayerScrollDirection zf_scrollDirection; /// Get the cell according to indexPath. - (UIView *)zf_getCellForIndexPath:(NSIndexPath *)indexPath; /// Get the indexPath for cell. - (NSIndexPath *)zf_getIndexPathForCell:(UIView *)cell; /// Scroll to indexPath with animations. - (void)zf_scrollToRowAtIndexPath:(NSIndexPath *)indexPath completionHandler:(void (^ __nullable)(void))completionHandler; /// add in 3.2.4 version. /// Scroll to indexPath with animations. - (void)zf_scrollToRowAtIndexPath:(NSIndexPath *)indexPath animated:(BOOL)animated completionHandler:(void (^ __nullable)(void))completionHandler; /// add in 3.2.8 version. /// Scroll to indexPath with animations duration. - (void)zf_scrollToRowAtIndexPath:(NSIndexPath *)indexPath animateWithDuration:(NSTimeInterval)duration completionHandler:(void (^ __nullable)(void))completionHandler; ///------------------------------------ /// The following method must be implemented in UIScrollViewDelegate. ///------------------------------------ - (void)zf_scrollViewDidEndDecelerating; - (void)zf_scrollViewDidEndDraggingWillDecelerate:(BOOL)decelerate; - (void)zf_scrollViewDidScrollToTop; - (void)zf_scrollViewDidScroll; - (void)zf_scrollViewWillBeginDragging; ///------------------------------------ /// end ///------------------------------------ @end @interface UIScrollView (ZFPlayerCannotCalled) /// The block invoked When the player appearing. @property (nonatomic, copy, nullable) void(^zf_playerAppearingInScrollView)(NSIndexPath *indexPath, CGFloat playerApperaPercent); /// The block invoked When the player disappearing. @property (nonatomic, copy, nullable) void(^zf_playerDisappearingInScrollView)(NSIndexPath *indexPath, CGFloat playerDisapperaPercent); /// The block invoked When the player will appeared. @property (nonatomic, copy, nullable) void(^zf_playerWillAppearInScrollView)(NSIndexPath *indexPath); /// The block invoked When the player did appeared. @property (nonatomic, copy, nullable) void(^zf_playerDidAppearInScrollView)(NSIndexPath *indexPath); /// The block invoked When the player will disappear. @property (nonatomic, copy, nullable) void(^zf_playerWillDisappearInScrollView)(NSIndexPath *indexPath); /// The block invoked When the player did disappeared. @property (nonatomic, copy, nullable) void(^zf_playerDidDisappearInScrollView)(NSIndexPath *indexPath); /// The block invoked When the player did stop scroll. @property (nonatomic, copy, nullable) void(^zf_scrollViewDidEndScrollingCallback)(NSIndexPath *indexPath); /// The block invoked When the player did scroll. @property (nonatomic, copy, nullable) void(^zf_scrollViewDidScrollCallback)(NSIndexPath *indexPath); /// The block invoked When the player should play. @property (nonatomic, copy, nullable) void(^zf_playerShouldPlayInScrollView)(NSIndexPath *indexPath); /// The current player scroll slides off the screen percent. /// the property used when the `stopWhileNotVisible` is YES, stop the current playing player. /// the property used when the `stopWhileNotVisible` is NO, the current playing player add to small container view. /// 0.0~1.0, defalut is 0.5. /// 0.0 is the player will disappear. /// 1.0 is the player did disappear. @property (nonatomic) CGFloat zf_playerDisapperaPercent; /// The current player scroll to the screen percent to play the video. /// 0.0~1.0, defalut is 0.0. /// 0.0 is the player will appear. /// 1.0 is the player did appear. @property (nonatomic) CGFloat zf_playerApperaPercent; /// The current player controller is disappear, not dealloc @property (nonatomic) BOOL zf_viewControllerDisappear; /// Has stopped playing @property (nonatomic, assign) BOOL zf_stopPlay; /// The currently playing cell stop playing when the cell has out off the screen,defalut is YES. @property (nonatomic, assign) BOOL zf_stopWhileNotVisible; /// The indexPath is playing. @property (nonatomic, nullable) NSIndexPath *zf_playingIndexPath; /// The indexPath should be play while scrolling. @property (nonatomic, nullable) NSIndexPath *zf_shouldPlayIndexPath; /// WWANA networks play automatically,default NO. @property (nonatomic, getter=zf_isWWANAutoPlay) BOOL zf_WWANAutoPlay; /// The player should auto player,default is YES. @property (nonatomic) BOOL zf_shouldAutoPlay; /// The view tag that the player display in scrollView. @property (nonatomic) NSInteger zf_containerViewTag; /// The video contrainerView in normal model. @property (nonatomic, strong) UIView *zf_containerView; /// The video contrainerView type. @property (nonatomic, assign) ZFPlayerContainerType zf_containerType; /// Filter the cell that should be played when the scroll is stopped (to play when the scroll is stopped). - (void)zf_filterShouldPlayCellWhileScrolled:(void (^ __nullable)(NSIndexPath *indexPath))handler; /// Filter the cell that should be played while scrolling (you can use this to filter the highlighted cell). - (void)zf_filterShouldPlayCellWhileScrolling:(void (^ __nullable)(NSIndexPath *indexPath))handler; @end @interface UIScrollView (ZFPlayerDeprecated) /// The block invoked When the player did stop scroll. @property (nonatomic, copy, nullable) void(^zf_scrollViewDidStopScrollCallback)(NSIndexPath *indexPath) __attribute__((deprecated("use `ZFPlayerController.zf_scrollViewDidEndScrollingCallback` instead."))); /// The block invoked When the player should play. @property (nonatomic, copy, nullable) void(^zf_shouldPlayIndexPathCallback)(NSIndexPath *indexPath) __attribute__((deprecated("use `ZFPlayerController.zf_playerShouldPlayInScrollView` instead."))); @end NS_ASSUME_NONNULL_END